Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Wednesday, 24 August 2016
Monday, 29 February 2016
Light-painted title and logo animation for the first edition of drum 'n bass night Substate!
Next one at the 26th of march.
Labels:
animation,
light-painting,
long exposure,
loop,
VJ
Thursday, 28 January 2016
Saturday, 23 January 2016
Wednesday, 6 November 2013
Insert unoriginal title about updating my blog here
Adding new bits and pieces on this blog. A while ago I added some sections with work to this blog, since I don't have my own website yet. Currently I'm working on updating the Commissioned Work page.
I'm adding more projects, pieces of artwork from and behind the scenes photos of those projects. There's some new stuff already, so take a look!
I'm adding more projects, pieces of artwork from and behind the scenes photos of those projects. There's some new stuff already, so take a look!
Sunday, 13 November 2011
Robot in motion
I've finished two new shots this week!
They are the first shots I animated with my robot puppet. I try not to show too much, so instead of showing the shots, I will show you one of my test animations as a teaser. I will try to post some time-lapses too, when I get the time to edit them a little.
It's not much but that's all I can show right now without spoil too much.
I did some more little tests like this to get a feel of the puppet. The animations in the final shots will be better :)
They are the first shots I animated with my robot puppet. I try not to show too much, so instead of showing the shots, I will show you one of my test animations as a teaser. I will try to post some time-lapses too, when I get the time to edit them a little.
It's not much but that's all I can show right now without spoil too much.
I did some more little tests like this to get a feel of the puppet. The animations in the final shots will be better :)
Labels:
animation,
armature,
do the robot,
graduation film,
puppet,
robot
Friday, 30 September 2011
Set Building & Animating 2
Some photo's of the set from the previous post, from a different angle.



The size and proportions where all done by hand, looking through the image capture application. For the dirt road I used string and needles so I could adjust the road to get the right false perspective, before actually painting the road.
For this shot I had to create some mini props, like the rocks you see in the distance, and the streetlights. The most fun however was trying to make an even thinier car wreck than my other car props.

The material is quite delicate, so cutting out the tiny windows was quite the challenge. If I had the time I would have put some wheels on it, but the car is too far away to notice that anyway.
The size and proportions where all done by hand, looking through the image capture application. For the dirt road I used string and needles so I could adjust the road to get the right false perspective, before actually painting the road.
For this shot I had to create some mini props, like the rocks you see in the distance, and the streetlights. The most fun however was trying to make an even thinier car wreck than my other car props.
The material is quite delicate, so cutting out the tiny windows was quite the challenge. If I had the time I would have put some wheels on it, but the car is too far away to notice that anyway.
Wednesday, 28 September 2011
Set Building & Animating
Finally, animating!
I started building the first (and might I add the largest) set for my film a few weeks ago, unfortunately I got ill for a few days, so the process was a bit slow.
It was quite tricky because it's a false perspective shot :)
The following shot is the first shot of my film.

To show you the scale of my set.

It's still the raw unkeyed and uncomposited version of this shot, but here it is, I animated the focus-pull by hand. Check the full HD version!
My next post will feature some making of pics of the set, to show you how the set looks from different perspective.
I started building the first (and might I add the largest) set for my film a few weeks ago, unfortunately I got ill for a few days, so the process was a bit slow.
It was quite tricky because it's a false perspective shot :)
The following shot is the first shot of my film.
To show you the scale of my set.
It's still the raw unkeyed and uncomposited version of this shot, but here it is, I animated the focus-pull by hand. Check the full HD version!
My next post will feature some making of pics of the set, to show you how the set looks from different perspective.
Saturday, 21 November 2009
Klaj
Klaj is featured on HKU's very own blog .unstblog, not that I won a prize or anything. You can send in your own work and if they'll like it they put it online. It's nice since more people can get to see your work!
I also submitted Klaj to dropstuff.nl. If you send in your work to dropstuff it has a chance to be chosen to be broadcasted in a glass house that travels around the Netherlands. Or something like that, it's still a bit vague to me but it's also a nice way to reach more people with your work. You can vote on Klaj by clicking this link. I'm not sure if the ratings have any effect in if you get chosen or not, but it's worth a try :p
I originally wanted to make a post about Frank and his many versions that I have used in my animations so far. But since my little cousin borrowed my puppet for a school presentation, I have to wait to get it back so I can take some pictures of it.
I could also scan in some more drawings, but I still have to figure out some of my future projects, since my internship at Beast Animation ended a few weeks ago.
So I still have to figure out what I'm going to do next, and I'm still waiting for some emails from my teachers and other animators.
I also submitted Klaj to dropstuff.nl. If you send in your work to dropstuff it has a chance to be chosen to be broadcasted in a glass house that travels around the Netherlands. Or something like that, it's still a bit vague to me but it's also a nice way to reach more people with your work. You can vote on Klaj by clicking this link. I'm not sure if the ratings have any effect in if you get chosen or not, but it's worth a try :p
I originally wanted to make a post about Frank and his many versions that I have used in my animations so far. But since my little cousin borrowed my puppet for a school presentation, I have to wait to get it back so I can take some pictures of it.
I could also scan in some more drawings, but I still have to figure out some of my future projects, since my internship at Beast Animation ended a few weeks ago.
So I still have to figure out what I'm going to do next, and I'm still waiting for some emails from my teachers and other animators.
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